Egyptians/Late CtW
From Warbirth Wiki
Blood and Iron | ||
---|---|---|
Playable factions |
Egyptians - practically bombed to shit, with only the capital at ta-Mehw. Same with everyone else except for Europe and the Far East.
Although Egypt is fairly weak, she has one benefit - she has access to most of Africa, except for Carthage, and she also has three allies - the Greeks in the north, as well as the Hittites in Phoenicia, and Israel which is in effect a Satrap. In effect, the Egyptians have a fairly strong defensive eastern frontier, allowing them a chance at retaking and reuniting the Egyptian lands for an extra army, in addition to obtaining its Tribute bonus.
CtW objectives[edit | edit source]
- Hold 8 sources of Iron Ore, OR
- Hold 8 Supply Centres.
- Secondary tasks:
- Reunite all four Egyptian lands to receive an extra army.
Initial start:[edit | edit source]
- Territories: Ta-Mehu (level 3, capital); Ta-Mefkat (level 2)
- : Hittites; Greeks
- : Hebrews
- : 70
- : 2 x Warpath
Strategic Overview | |||
---|---|---|---|
Basic gameplay | Rising Tide | Blood and Iron |