Celts/Late CtW

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< Celts

Blood and Iron
Playable factions

AssurHebrews Phoenicians Rasenna Iranians Germans Celts Achaeans Zhou Elamites Arabs
Lydians Phrygians Bach Viet Egyptians Thracians Babylon Euskaldunak Indians Iberians Choson


Celts in Late CtW no longer are a single horde, but instead control vast swathes of land. However, Celtic forces are spread out and weak at level 1.

  • Nikron
  • Etunorikon (Carintiha) - Celtic capital
  • Upper Herkinion (Bavaria)
  • Lower Herkinion (Bohemia)

Celts are at war against 3 factions - Euskaldunak, Germans, and Thracians. The antipathy is implacable, all 3 factions won't accept an alliance with one another although peace is possible.

The first task of the Celts is simple - seize Raition before anyone else does. This gives a 2nd army, which can be used for overruns of more territory. Then strike out in either direction. Alliance with Rasenna might be necessary to keep the Celts in position to resist the Germans and Thracians.