Buildings

From Warbirth Wiki

For the building tech tree of Age of Empires, see here.

Structures are the infrastructure of your realm.

Settlements[edit | edit source]

The lifeblood of your empire, Cities constitute colonies and urban centres which expand your Borders and allow for the construction of Economic structures in new territory.

City Large City

Economic structures[edit | edit source]

Economic structures are just that — their primary task is to drag resources you can use to either create more buildings, or create minions from them to impose your will and ultimately win the game.

Mine Farm Woodcutters' Camp Danica093-030.j.png Market

Recruitment structures[edit | edit source]

The task of Recruitment structures is a very crucial one, for they are the buildings in which units are created, housed, fed and maintained — without them, your nation is completely defenceless.

Basic structures
Steph Barbarian 2.png Barracks Stable.png Estaleiro.png
Whall.png (BrochNuraga) Assédio.png (Siegeworks) Fortes.jpg 34df4911558ba80fd8d12c786dcfca50.png

Defensive structures[edit | edit source]

What more can we say?
The main task of Defensive structures is to function as point defences to help defend your settlements (not to mention,  attack and kill intruders).

Basic structures Intermediate structures
Tower icon.jpg Outpost.jpg Keep Bastion

Enhancements[edit | edit source]

While not directly involved in defensive or production duty, enhancements are vital infrastructure which allow access to upgrades which improve your faction's power — be it economic, military, or otherwise.

Aeropagus.png Foundry.jpg Gran.png Sawmill.png 4847aeadfbb916eb0ed48cc67e42eac4.png Senate.jpg

Note, however that this is the Bronze Age, so the same mechanics of The Southeastern Dragon applies for infrastructure development — new Settlements and new Libraries are costly, so your economic and technological progress is very much slowed down because you can't build enough infrastructure for full on economic expansion.
Only some people, like the Arabs, Zhou, Babylonians or the Mitanni of Age of Chariots can do that. And only just.

Wonders[edit | edit source]

Wonders are special buildings which if built in sufficient numbers, can generate wonder points that count towards a victory condition. Wonders function like enhancements, and can sometimes be used to train troops. A few wonders are also powerful enough to function as defensive structures.