The Mitanni have the power of Dominion.
Faction Tribes: Egyptian (?) Hurrian, Semitic, Anatolian National Bonuses:
- Social Order : Granary, Sawmill, Foundry available at start and research available sooner
- Venerable Tradition : Granary, Sawmill, Foundry production upgrades 50% cheaper
- Expansionism : Building completion bonuses +50%. Cities gather extra +5 food, timber, metal
- Šimige's Patronage : Fire ships cost 25% less, built 33% faster
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Unique Units:
Mercenary Units:
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Upgrades:
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Wonders:
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Settlements:
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Leaders:
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- Washukanni
- Taidu
- Arrapha
- Harran
- Irridu
- Khashshum
- Kummanni
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- Kahat
- Nuzi
- Tikunani
- Urshu
- Chagar Bazar
- Arinnu
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- Ugarit
- Mari
- Tuttul
- Ramad
- Urkesh
- Halab
- Qatna
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- Kirta
- Shuttama
- Parrattama
- Shaushatar
- Artatama
- Tushratta
- Artashumara
- Shatiwaza
- Wasashatta
- Shattuara
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