Sanctuary

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Senate.jpg

Temples were not widespread during the Bronze Age. In place, the ancient world construct altars within specially dedicated enclosures for worship, with the larger temples being built for prestige and propaganda value alike by the upper crust.

In Warbirth, a Sanctuary is a building which expands its host city's influence on national borders, and also improves the host city's ability to defend itself, and functions as the spiritual focus of a settlement, tended by priests who in addition to ensuring the spiritual and physical wellbeing of townsfolk, also aid in the task of instruction and teaching. A Sanctuary also serves to conduct Religion religious and Attrition Attrition research. age of Level 1 Civics, reflecting how religion played an important role in civic identity, is required to access the Sanctuary.

Units trained[edit | edit source]

Upgrades[edit | edit source]

Attrition Attrition[edit | edit source]

The Arabs have the ability to obtain Attrition research for free.

NAME GRANTS ACCESS TO COST LEADS TO
Tribalism
Tribalism

"The ghosts of fathers, they say, call away the souls of their race."
—James Scott MacPhearson, Ossian

  • Inflicts attrition damage to enemy troops in your territory at Level 1.
  • Required to unlock Semitic mercenaries.

Resource cost:

  • 80Metal.png, 80Wealth.jpg
  • Ethnarchy Attrition
Ethnarchy
Ethnarchy

"The living expression of the nation is the collective consciousness in motion of the entire people." —Frantz Fanon, The Wretched of the Earth

  • Prereqs:
    • Tribalism Attrition
    • National Cult Religion
  • Inflicts attrition damage to enemy troops in your territory at Level 2.

Resource cost:

  • 150Metal.png, 150Wealth.jpg
  • Religious Fundamentalism Attrition
Religious
Fundamentalism
Religious Fundamentalism

The people sing reverent praise to Thee for strength:
With terrors trouble Thou the foeSamaveda (1.1.1)

  • Prereqs:
    • Ethnarchy Attrition
    • Theocracy Religion
    • Poll Tax Taxation
  • Inflicts attrition damage to enemy troops in your territory at Level 3.

Resource cost:

  • 300Metal.png, 300Wealth.jpg
For Age of Empires’ nomenclature and iconography of techs, see here.

Religion Religion[edit | edit source]

The Celts have the ability to obtain Religion research for free, so long as the tech requirements are kept.

NAME GRANTS ACCESS TO COST LEADS TO
Mysticism
Mysticism

"We have drunk Soma and become immortal; we have attained the light, the Gods discovered."

Rig-Veda (m. 8, hymn XLIIX)
  • Prereqs:
    • Level 1: Tradition and Ritual Administration
    • Level 1: Written Word Science
  • +4 to National Borders
  • +2 City combat range
  • +50% City HP
  • Required to unlock European mercenaries

Resource cost:

  • 170Krateia.png; 70Food.jpg

Time to complete: Fast

National Cult Religion
National
Cult

National Cult

“Ye are gods; and all of you are children of the most High.” —The Bible (Psalms 82:6)

  • Prereqs:
    • Mysticism Religion
    • Level 2: Caste System Administration
  • +6 to National Borders
  • +3 City combat range
  • +100% City HP

Resource cost:

  • 450Krateia.png; 150Food.jpg

Time to complete: Rather fast

  • Theocracy Religion
  • Ethnarchy Attrition
Theocracy
Theocracy

They who accord with Heaven are preserved, and they who rebel against Heaven perish.

—Mencius
  • Prereqs:
    • National Cult Religion
    • Level 5: Nationhood Administration
    • Monarchy Policies
  • +9 to National Borders
  • +4 City combat range
  • +150% City HP

Resource cost:

  • 600Krateia.png; 300Food.jpg

Time to complete: Medium

Religious Fundamentalism Attrition
For Age of Empires’ nomenclature and iconography of techs, see here.

Pedagogics Pedagogics[edit | edit source]

Knowledge is power, and the ability to argue one's point using rhetoric is a very powerful one indeed especially in societies where power is centralised in its rulers, whether it be a royal family or an oligarchy of elders. The four tiers of Pedagogics research are spread out amongst tso different buildings, with the Assembly hosting the final two. The first two levels of research, Literacy and Rhetoric, can be accessed only from the House of Worship itself.

However, in Rise of the Ancients, all research under this section is restricted to Roundel yin.png Babylon Indians Roundel media.png Roundel hatti.png Phoenicians Roundel greek.png Roundle qmt.png Roundle nub.png Roundel olmec.png.

NAME GRANTS ACCESS TO COST LEADS TO
Literacy
Lit lvl1.png


"murderous signs, scratched in a folded tablet,
and many of them too, enough to kill a man. " —The Iliad (cap 6)

  • Prereqs: Level 2: Loremastery Science
  • Basic tech level

Resource cost:

  • 200Timber.jpg
  • Time to complete: Medium
  • Rhetoric Pedagogics
  • Crafts Specialisation Construction
Rhetoric
Rhetoric

Too many words bring poverty. —Greek proverb

  • Prereq: Literacy Pedagogics
  • Basic tech level

Resource cost:

  • 400Timber.jpg
  • Time to complete: Medium
  • Intelligentsia Pedagogics
  • Medical Thought Healthcare
For Age of Empires’ nomenclature and iconography of techs, see here.

Trivia[edit | edit source]

In the early turns of the Early CtW, Egypt does not have access to the Sanctuary.