Mrkabm
From Warbirth Wiki
In game[edit | edit source]
Chariot — Vital statistics | ||||||||||
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Chariot cavalry. Very weak in melee, but immensely powerful if used against melee targets whilst attacking while moving. | ||||||||||
Prereq: | Build time | HP | LOS | Attack | Attack speed | Movement speed |
Upgrades to | |||
None. |
15s (225t) |
165 | 9 | 23 | 1.67s (25t) |
30 | Horse Archer l ![]() | |||
Cost | Created from | Armour | Weapon range | Specialty | ||||||
Base | Ramp | Pop | ||||||||
2 | 8 | 0–12 |
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Overall strategy[edit | edit source]
Horse arhcers - as those of Kings & Conquerors or RKC - aren't available in this mod. Suggest we absorb the Turkish Archer in, and change over the cost structure.
Current cost structire: 80g/2g 1 f and 99 ticks => 225 ticjs, 60 g 40 t and 1 gt
OR an improved version?
Yes.
Turkish archer - reserve for Chinese horse archer of BDZG