Category:Melee units
From Warbirth Wiki
Melee units usually have the following attack speeds and features
Daggers[edit | edit source]
- Fastest attack, low damage.
Swords[edit | edit source]
- Fast attack, decent damage.
Spears, Javelins[edit | edit source]
- Medium speed
- Javelins - medium damage
- Spears - heavy damage.
Javelins[edit | edit source]
125% modifier versus heavy chariot, 150% modifier against unarmoured chariot and heavy elephant, 160% modifier versus unarmoured elephants.
Polearms[edit | edit source]
- Grants +1 splash to this unit's attacks.
Axes[edit | edit source]
- Medium speed, heavy damage.
- Axes deal added damage to buildings and siege weapons.
- Axes have slower attack but higher damage, DPI should be on par with swords if not higher.
- Axes are completely rubbish against horse cavalry units of all kinds (but not elephants)
Greataxe[edit | edit source]
- Slow speed (40+) but very high damage output
Maces[edit | edit source]
- Maces have a fast attack, but have lower damage.
- Maces deal added damage against heavy units.
Notes:[edit | edit source]
Axes have a damage bonus versus armoured land units. Counter-armour Modifier list is as follows:
For 1-handed axes, maces, mauls:
- 1-15: 116%
- 16+:125%
For 2-handed (also includes units, such as )
- 1-10: 116%
- 11-18:125%
- 18+: 133%
For Macstrna:
- 1-4: 116%
- 5-10:125%
- 11-13: 133%
- 13-18: 150%
- 20+: 200%
Pages in category "Melee units"
The following 4 pages are in this category, out of 4 total.