Persia

From Warbirth Wiki

Persia have the power of Ceremony.

Of the three Indo-Aryan tribes of Rise of the Ancients, Maedia combines the swift and fast steppe cavalry line with some rather powerful economic boosts.

Faction Tribes: Indo-Aryan, Nomadic, Akkadian
National Bonuses:

  • Start with 50% bonus Food.jpg Food. This works with all resource settings, e.g. like Variable ... or Random.
  • Second City built acts as a Capital as well. Both receive Capital border bonus, and both must be captured to eliminate you.
  • Receive a 30% discount on Civic.jpg Administration research.
  • Receive Taxation upgrades for free (still requires a House of Worship).
  • You always have the maximum number of Caravans allowed, thus don't need to build them.
Roundel persia.png

Unique Units:

[Proving Grounds]:

Mercenaries:

Wonders:

Settlements: Leaders:
  • Nisa
  • Tisfun
  • Dara
  • Drangana
  • Neh
  • Traxiana
  • Sasun
  • Aragatsotn
  • Sevan
  • Spitak
  • Arsamosta
  • Adana
  • Susa
  • Phraaspa
  • Parsa
  • Tabae
  • Kangavar
  • Tabrax
  • Sadrakarta
  • Van
  • Ani
  • Kars
  • Taron
  • Tavush
  • Gorgan
  • Asak
  • Agbatana
  • Farah
  • Saramana
  • Saddarvazeh
  • Armavir
  • Sper
  • Yervandashat
  • Manzigerd
  • Regina
  • Syunik
  • Arshak
  • Surena
  • Frayapat
  • Frahadyakam
  • Mehrdat
  • Ardvandam
  • Oradyakam
  • Pakurdavam
  • Narseh
  • Bahram
  • Shapor
  • Hormizd
  • Ardashir
  • Khosrau
  • Yazdegerd
  • Kavadh