Mrkabm

From Warbirth Wiki

In game[edit | edit source]

Chariot-TaP.png
Chariot — Vital statistics

Chariot cavalry. Very weak in melee, but immensely powerful if used against melee targets whilst attacking while moving.

Prereq: Build time HP LOS Attack Attack speed Movement
speed
Upgrades to

None.

15s
(225t)
165 9 23 1.67s
(25t)
30 Horse Archer l Persian Archer l Javelin Cavalry
Cost Created from Armour Weapon range Specialty
Base Ramp Pop
Timber: 60;
Wealth.jpg: 40
Timber: 1;
Wealth.jpg: 1
2

Stable.png

8 0–12
  • Attack debuff versus buildings, heavy cavalry.
  • Defence debuff versus long spears, pikes, elephants.
  • Can attack enemies while moving.
Roundel chimp.png Rounder bharat new.png Roundel persia.png Roundel gaul.png

Overall strategy[edit | edit source]

Horse arhcers - as those of Kings & Conquerors or RKC - aren't available in this mod. Suggest we absorb the Turkish Archer in, and change over the cost structure.

Current cost structire: 80g/2g 1 f and 99 ticks => 225 ticjs, 60 g 40 t and 1 gt

OR an improved version?

Yes.

Turkish archer - reserve for Chinese horse archer of BDZG

See also[edit | edit source]