Category:Melee units

From Warbirth Wiki

Melee units usually have the following attack speeds and features

Daggers[edit | edit source]

  • Fastest attack, low damage.

Swords[edit | edit source]

  • Fast attack, decent damage.

Spears, Javelins[edit | edit source]

  • Medium speed
  • Javelins - medium damage
  • Spears - heavy damage.

Javelins[edit | edit source]

125% modifier versus heavy chariot, 150% modifier against unarmoured chariot and heavy elephant, 160% modifier versus unarmoured elephants.

Polearms[edit | edit source]

  • Grants +1 splash to this unit's attacks.

Axes[edit | edit source]

  • Medium speed, heavy damage.
  • Axes deal added damage to buildings and siege weapons.
  • Axes have slower attack but higher damage, DPI should be on par with swords if not higher.
  • Axes are completely rubbish against horse cavalry units of all kinds (but not elephants)

Greataxe[edit | edit source]

  • Slow speed (40+) but very high damage output

Maces[edit | edit source]

  • Maces have a fast attack, but have lower damage.
  • Maces deal added damage against heavy units.

Notes:[edit | edit source]

Axes have a damage bonus versus armoured land units. Counter-armour Modifier list is as follows:

For 1-handed axes, maces, mauls:

  • 1-15: 116%
  • 16+:125%

For 2-handed (also includes units, such as )

  • 1-10: 116%
  • 11-18:125%
  • 18+: 133%

For Macstrna:

  • 1-4: 116%
  • 5-10:125%
  • 11-13: 133%
  • 13-18: 150%
  • 20+: 200%

Subcategories

This category has only the following subcategory.

M

Pages in category "Melee units"

The following 4 pages are in this category, out of 4 total.