Atlas/Africa

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Africa
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Political summary

Despite its hulking size, Africa has one major weakness - it has no Iron Ore reserves. While this is not an issue in Rising Tide, it is very different for the Blood and Iron CtW - especially for the Phoenicians whose base is now at Zeugitana-Utica, not Alassa. Further, the strength of the Egyptian state — forever endowed with control of the Lower Egyptian Supply Centre at Ta-Mehu — can be a strong deterrent for any faction other than Egypt which does not have sufficient manpower to take on the vast Egyptian war machine.

Libyans colonise Libya, while the main barbarians of Egypt are Nubians. They use African skins, but use Egyptian architecture. Libyans resemble the Arabs.

Egypt

Bonus.png Tribute.png Rare.png Supply Centre.png Wonder.png
Ta-Shma'w Treachery 30 Granite
Ta-Mehu Treachery Papyrus v Sphinx.png
Ta-Mefkat Metal Economic Boom 5
Ta-Neh'esu Merchant Guild 5 Gold

Notes

The capital for Egypt changes with each CtW. For Rising Tide it is located in Ta-Shma'w; for Blood and Iron it is closer to the sea, in Ta-Mehu.

Egypt along with Arabia when flagged generates the Punt colony.

Libya

Bonus.png Tribute.png Rare.png Supply Centre.png Wonder.png
Ta-Temehw Civic Eureka 5 v
Ta-Rbe'w Missionaries Siwa.png
Zeugitana Treachery 5 Dye
Atlas Highlands Warpath 5
Sidra Population Boom 5
Amidat Melqart Science Eureka Slave Emporion

Notes

In Blood and Iron, Zeugitana's name is changed to Utica and is the location of Carthage, the capital of the Phoenicians.

Conquest of Libya, along with Tarxix, is required to obtain the Nok colony.

Conquest of Libya by Phoenicia is required to obtain the New World colony, along with the conquest of all of Western Europe (Aremorica, Alps, Iberia and Aequitania = 16 territories) in addition to all other colonies having been discovered first.