Siberians

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Faction Overview Strategic Overview History

The Siberians have the Power of the Motherland.

Siberians rely on the harsh environment of their stomping grounds to deter invaders, and the vast reach of their territory to garner more natural resources. While they can't train regular infantry, they have some of the best cavalry units in Warbirth, guaranteeing them a strong boom focus.

Faction Tribes: African, Arab, Semitic
National Bonuses:

  • Inhospitable Climate : Enemies take double attrition damage. Attrition research upgrades received for free.
  • Open Terrain : National Border recieve +1 bonus per level of Administration Administration research.
  • Raiding Tactics : Cavalry does +25% damage to enemy supply and artillery units.
  • Survivalist : Plunder from Moorish buildings goes back to the owner and not the enemy.
Roundel sibir.png
Unique Units:

Mercenaries:

Note: the Siberians cannot build Barracks

Upgrades:

  • Centralisation

Wonders:

Settlements: Leaders:
  • Qashliq
  • Iskar
  • Chimgi-Tura
  • Tobolsk
  • Tyumen
  • Surgut
  • Narim
  • Ishbijaq
  • Kul Oba
  • Gelonus
  • Pazyryk
  • Sintashta
  • Tolstaya
  • Olbia 
  • Kelermes
  • Ulski
  • Kazan
  • Omsk
  • Turinsk
  • Tara
  • Beryozovo
  • Ust-Kamennaya
  • Barnaul
  • Andronovo
  • Sintasha
  • Xax
  • Melgunov
  • Tanais
  • Solokha
  • Kamianka
  • Issyk
  • Chertomlyk
  • Qizil Tura
  • Pelym
  • Novosibirsk
  • Sorgit
  • Chuvash
  • Mansi
  • Verkhoturye
  • Teushpa
  • Sandakhshatra
  • Deioces
  • Phraortes
  • Cyaxares
  • Astyages
  • Teispes