Halberdiers

From Warbirth Wiki

In game[edit | edit source]

Ji bdzg.png
Halberdiers — Vital statistics

Light melee infantry with slow but powerful, armour-piercing attack. Ideal for attacking buildings and large units, especially war elephants, siege weapons and chariots.

Prereq: Build time HP LOS Attack Attack speed Movement
speed
Upgrade of
31px Military
8.9s
(133t)
134 5 26 2.3s
(34t)
26

Shangaxe.png

Cost Created from Armour Weapon range Specialty
Base Ramp Pop
Food.jpg: 30;
Metal: 20
Food.jpg: 3;
Metal: 1
1 Steph Barbarian 2.png 2 0-1
  • Defensive bonus versus light missile units.
  • +1 splash damage radius.

Roundel zhou.png Rounder briton.png

Overall strategy[edit | edit source]

Dagger-Axemen are armed with the vicious dagger-axe, a mattock-like weapon that can be used to bludgeon and crush, and is highly proficient versus armoured units, and armour-piercing units. They are in effect a form of "Heavy Slinger" that however is armed with a melee weapon, not a ranged one, and thus are proficient in anti-infantry combat. They replace Skirmisher Levies for Shang, Choson and Zhou.

Unit summary[edit | edit source]

  • Renegade Halberdiers — Trainable to all Chinese factions, as well as the Britons and Euskaldunak, this mercenary version sacrifices HP and LOS but can be trained more quickly.

Notes[edit | edit source]

A replacement icon: Halberdier2 wbi.png