Scorpio
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In game[edit | edit source]
Scorpion — Vital statistics | ||||||||||
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Medium siege weapon, dedicated for anti-personnel, anti-ship use. Not as powerful as a Ballista, but is cheaper and capable of dealing armour-percing damage.
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Prereq: | Build time | HP | LOS | Attack | Attack speed | Movement speed | ||||
3.4s (250t) |
80 | 10 | 35 | 3.3s (50t) |
17 | |||||
Cost | Created from | Armour | Weapon range | Specialty | ||||||
Base | Ramp | Pop | ||||||||
1 | ![]() |
None | 2–15 |
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Overall strategy[edit | edit source]
Unit summary[edit | edit source]
- Lien Chau — This Au Lac unique unit has 2 movement speed, +30 projectile speed and +1 increased min and range, compared to the conventional Scorpion. In addition, it also has an attack bonus versus chariots and war elephants, but has -8 attack strength, no armour-piercing bonus and a lower reload time.
Notes[edit | edit source]
Originally had an attack recharge time of 80 (Lien Chau Crossbow had 60). A more plausible rate of fire, 50, has since been given to this unit (the Ballista should have a recharge rate of 80 instead).