The Sarmatians have the power of the Plains.
Faction Tribes: Germanic, Turanian, Nomadic National Bonuses:
- Receive Food for each Peon, Scout, and Cavalry unit (except when garrisoned).
- Farms and granaries in captured enemy cities are instantly razed.
- Have no national territory, and can construct buildings in any territory not held by another nation.
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Unique Units:
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: Maryagatai
Mercenaries:
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Upgrades:
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Wonders:
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Settlements:
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Leaders:
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- Tur
- Mons Regius
- Babitia
- Scavina
- Galic
- Asodat
- Gelonus
- Seliun Pilis
- Urus
- Martan
- Argun
- Shali
- Vedeno
- Namslovia
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- Sevorscus
- Semichovia
- Lodotia
- Lovitia
- Mescovia
- Pruscovia
- Tinitia
- Moglino
- Bochnia
- Tureca
- Chieltia
- Pabianitia
- Pisarium
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- Lugidunum
- Gava Thissakata
- Gava Mazskata
- Gava Yugra
- Gava Yazyga
- Gintarras Ostan
- Gava Alanna
- Gava Bastarna
- Gordu-Neuriji
- Derbent
- Upse
- Kallatis
- Curchus
- Coninus
- Radomia
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- Gatalos
- Tasios
- Amage
- Spaldines
- Scopasis
- Tirgataô
- Abeacus
- Asander
- Aripharnes
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