Heavy Spearmen

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That stalwart, martial man
 Might be shield and wall to his prince. — The Shijing, "Rabbit Nets"

In game[edit | edit source]

Hspear1 rkc.png
Heavy Spearmen — Vital statistics

Heavily armed but slow-moving unit that bests all other units in close-up encounters.

Prereq: Build time HP LOS Attack Attack speed Movement
speed
Upgrades from
Level 2: Mercenaries Military
12.5s
(188t)
210 8 23 2.1s
(32t)
17
Hspear1 wbi.png
Cost Created from Armour Weapon range Specialty
Base Ramp Pop
Food.jpg: 60;
Metal.png: 40
Food.jpg: 2;
Metal.png: 2
1 Barraccks wbi.jpg 10 Melee
  • Strong versus cavalry
  • Defensive penalty versus ranged units
  • Small attack penalty versus buildings.

Roundel phrygia.png Roundel assur.png Roundel troy.png

Overall strategy[edit | edit source]

Amongst all infantry types, Heavy Spearmen are the hardest-hitting, and are also endowed with lots of armour and HP.

Heavy Spearmen, however, are extremely costly — they have the biggest appetites for food, and they demand the highest quality of arms and armour, amongst all other infantry types, and some may prefer to use light infantry, which performs well against all other units save heavy infantry and cavalry. Still, their military prowess on the Axial Age battlefield is unrivalled, save by lancers, which having greater speed and LOS can lay down some serious damage in a fight, but in many cases, they are not the only units to be found on the battlefield to fill this role.

Make no mistake, however, as they easily overtaken by missile units — in particular by cavalry archers and skirmishers, and in some cases can be outflanked by faster-moving light infantry. Nevertheless, their proficiency with a spear and their endurance means that they are adept at taking out cavalry and towers. Thus, while Heavy Spearmen can be an awesome force to reckon with when coupled with forced marching, they do require someone to take out archers.

Unit summary[edit | edit source]

  • Amongst all other infantry types, Spearmen have the highest cost in resources, so you might wish to supplement them with light infantry.
  • Spearmen are most effective but only as either purely defensive or offensive units, due to their speed. This also makes them vulnerable against more versatile units, such as missile infantry and cavalry, which can easily take them apart or massed light infantry.
  • Rising Sun — The Japanese spearmen are instead salaried with more food as opposed to metal. While this may seem like a handicap, it in fact makes them very cheap in later stages of the game, helped by their being able to be spawned from the Barracks for free once completed.
  • Mental Tartan — Far to the north of Britannia rule the Scots. Their Cliarthaire, while somewhat slow on foot, are highly proficient with the spear, making them the bane of cavalry.

See also:[edit | edit source]

Notes[edit | edit source]

This unit is rehashed as Sreni for New World Empires: Alexander.

If heavy spearmen are to be minted for Phrygia and Lydia, what should they look like?

Simple - they should wear Mycenaean style archaic helmets with long horsehair crests. While the linothorax would be in existence, our best bet for this unit is a mixing of the Arjos from Kings & Conquerors with a suitable hellenistic unit. A dipylon shield is required, too.

History[edit | edit source]

A spear is a weapon made by attaching a sharp blade to a stick. In battle this allowed early man to attack his foes from a few feet away. This was a major advantage. A man armed with a spear could defeat many attacking warriors with getting hurt himself. Bronze was made obsolete when ironworking was developed. From the spear, the pike was developed. The pike was a longer spear with different iron tips for a different situation. Pikes and spears were commonly used as a defense against charging cavalry. Template:WBI units tab