Name
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Resource cost
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Wonder point contribution; abilities
|
Special remarks
|
|
Terra Cotta Army
|
- : 300
- : 300
- ( )
|
- +2
- Spawns Light Infantry units for you for free, the length between spawn times increases with each Light Infantry unit owned by you.
- Spawns an additional army in CtW, upon researching and Wonder is not present on the map.
- Does not need to be built near a Settlement.
- Cannot be captured by the enemy.
|
|
Imperial Necropoleis
|
- : 200
- : 200
|
- +5
- +50 Commerce Limit
- Increases City Limit by 1.
- Cities are 33% cheaper.
- Improves Food gather rate by 20%.
|
- Most factions - except, Sarmatians, Pyu, Indians
- Replaces Pyramids from HQC origina.
- Chinese - Imperial zigurrat tomb is being used for this one.
|
Nubian Pyramids
|
- : 300
- : 300
|
- +4
- Increases your National Borders.
- Can be built outside of a Settlement.
|
|
Acropolis
|
|
- +?
- Makes you immune to Capital elimination.
- Doubles the length of capital timers for you whilst halving that of your opponents' in CtW, upon researching .
- ( )
|
|
Ammonium
|
|
- +7
- Raises your Commerce Limit for , , and by 200.
- Increases attrition damage inflicted on unsupplied enemy units in your territory by 100%.
- Spies are created instantly.
- Gain the use of an extra Spy unit which does not count against your Population Limit and is rebuilt for free whenever it is killed.
- Cannot be captured by the enemy.
- ( )
|
|
Imperial Gardens
|
- : 800
- : 600
|
- ( )
|
- Buildable to all except anyone who can't build a Library.
- Must be built in a City (not Village)
|
Sanchi Stupa
|
- : 800
- : 620
|
- +8
- Increases all your building hit points by 50%
- Your Wealth income increased by 66%
- Raises your Commerce Limit for Wealth.jpg Wealth by +20
- Does not need to be built near a Settlement
|
|
Pharos
|
|
- +4
- Reveals the entire map
- ( Egypt only)
|
- Prereq:
|
Pantheon
|
- : 300
- : 300
|
- +9
- Has the ability of a Sanctuary.
- +50% gather rate.
- Commerce Limit on increased by 100
- Temple effects increased by 50%
- Must be built in a City (not Village)
- Cannot be captured by the enemy.
- ( )
|
- Replaces Forbidden City from HQC original.
- What factions? possibly, has different appearance. Lac Viet Temple from Hong is absorbed into this Wonder.
- Graeco-Roman one: Olympus in [1], Pantheon in Imperial Era.
|
|
Pergamon Altar
|
|
- +8
- Reduces the non- Influence costs of research by 50%
- Siege, Artillery and Supply units move 25% faster
- Buildings are built 25% faster
- ( Greece only.)
|
- Prereq ,
- Must be built in a City, not a Village.
|
Rhodios Kolossos
|
|
- +7
- +50 to Commerce Limit on , .
- +50 .
- gather rate increased by 30%.
- ( Greece only.)
|
|
Amphitheatrum Flavium
|
- : 700
- : 500
|
- +5
- Increases your National Borders by +2
- Attrition to enemy units in your territory increased by +33%
- Forts and Towers upgrades 15% cheaper
- (Rome only.)
|
- Prereqs:
- Must be built in a City, not a Village.
|
Domus Aurea
|
- : 1,100
- : 500
|
- +7
- Has the functions of a Warrior Hall. Cannot be captured by an enemy.
- -50% to Ship creation time.
- +200% income from Rare resources (in your territory) and Markets.
- Receive the bonus abilities of all Rare resources in your territory, even if you don't have a Merchant there.
- Does not need to be built near a Settlement
- (Rome only.)
|
- Prereqs:
- Must be built in a City, not a Village.
- Replaces Temple Tower from HQC original.
|
Forum Trajani
|
- : 650
- : 300
|
- +9
- +50% gather rate.
- +100 to Commerce Limit for .
- -25% to Barracks, Corral, and Dock unit costs.
- Must be built in a City (not Village)
- (Rome only.)
|
|
Grand Citadel
|
- : 1,100
- : 700
|
- +6
- Massive Fortification with long range, many Hit Points, extra garrison value.
- -100% attrition damage for your units.
- Free land unit upgrades.
- Does not need to be built near a Settlement, may be built anywhere a Fort or Keep can.
- Deals added damage versus Battering Rams, Siege Towers (but not Siege Rams)
- ( only.)
|
|
Scriptorium Magnum
|
- : 3,000
- : 1,400
|
- +6
- The cost to buy goods at Market is never higher than 125; the price to sell is never lower than 50.
- All Technologies and Upgrades can be researched instantaneously.
- ( only.)
|
- Must be built in a City (not Village)
- Most factions. But it should have a different appearance. Ideally the Museion of Egypt should be used as its model. Maybe this means we ought to reuse it for the Assyrian counterpart?
- Tokharoi excluded.
- Appearance:
- Egypt, Parthians: Museion
- Romano-Greek: Celsium ofEphesus
- Chinese/Asian: WIP.
- NB "Scriptorium Magnum" = Lat. "Great Library"
|
Sigiriya
|
- : 1,000
- : 620
|
- +9
- Increases your National Borders around its vicinity.
- While under construction, will not be revealed to enemy until complete.
- Receive Fortification upgrades for free and all Castles, Fortresses and Citadels gain 33% more hitpoints.
- Units garrisoned at any Fort Heal at +500% the normal rate.
- ( )
|
- Prereq: [2]
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