Slaves

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"And Joseph was brought down to Egypt; and Potiphar, an officer of Pharaoh, captain of the guard, an Egyptian, bought him of the hands of the Ishmeelites, which had brought him down thither."
—Genesis (39:1)

In game[edit | edit source]

Slaves — Vital statistics

The only unit which can create buildings and gather resources, which in turn create more units.

  • Strong versus nothing.
  • Weak versus EVERYTHING.
Prereq: Build time HP LOS Attack Attack speed Movement
speed
None
10s
(150t)
40 8 4 2.1s
(32t)
29
Cost Created from Armour Weapon range Specialty
Base Ramp Pop
Food.jpg: 20
Food.jpg: 1
1 Ronsmallc.jpg 0 Melee
  • Builds or repair structures.
  • Collects resources from economic buildings.

Roundel ark.png Roundel knaan.png Roundel mitanni.png Roundel teresh.png Roundel scythoi.png Roundel othala.png Roundel celtic.png Roundel yin.png Roundel greek.png Roundel zhou.png Roundel elamite.png Roundel s3ba.png Roundel troy.png Roundel phrygia.png Roundel vietnam.png Roundel hatti.png Roundle qmt.png Roundel ord.png Roundel bbwel.png Roundle nub.png Roundel bharat.png Tartessos.png Roundel korea.png Roundel assur.png

Overall strategy[edit | edit source]

Peasants replace Citizens, which are the villager or worker class unit in Rise of Nations, and are the single most important unit in the game. The primary functions for the citizen is to harvest resources (food, timber, and metal), create and repair structures. Peasants are created from cities and towns, and are fairly cheap to produce. Unlike Citizens, however, Peasants cannot be converted to militia. Nevertheless, the elevated unit population count of Rise of Kings should allow you to create scores of these units, which will be vital for a variety of jobs, including resource accumulation and combat engineering.

Note, however, that Peasants are extremely weak and vulnerable to almost any other unit, especially ranged cavalry so you must protect the bulk of your work force at all times. Once you gain your first level of Military research, you should build Towers and raise Peasant Levy to oversee and protect your peasantry from enemy attack.

Unit summary[edit | edit source]

  • Working Caste — The primary functions for the citizen is to harvest resources (food, timber, and metal), create and repair structures.
  • Weakest of Them All — Note, however, that Peasants are extremely weak, so build Towers and raise Peasant Levy to protect Peasants from enemy attack.

Notes[edit | edit source]

Depending on what factions you play as, Peasants can have five different appearances:

History[edit | edit source]

Slavery was a legal economic system with involuntary servitude, such that the people held in bondage must work for their owner, and can be bought and sold. Found in the history of most civilizations, slavery originated when people were captured in warfare or through debt slavery: when some able-bodied people became so poor through debts that some wealthy people claimed them as property at least until they worked off their debts.