Axjitai

From Warbirth Wiki

In game[edit | edit source]

Axjitai
Axjitai — Vital statistics

Light horse archer unit. Very weak if cornered by melee units, but immensely powerful if used against melee targets whilst attacking while moving.

Prereq: Build time HP LOS Attack Attack speed Movement
speed
Upgrades to

31px Attrition

13.2s
(199t)
77 10 13 1.67s
(25t)
35

Hha 666.png l Okchular wbi.png

Cost Created from Armour Weapon range Specialty
Base Ramp Pop
Timber: 60;
Wealth.jpg: 40
Timber: 1;
Wealth.jpg: 1
1

Stable.png

None 0–8
  • Can attack enemies to the left while moving.
  • Damage bonus versus infantry.
  • Damage penalty versus heavy cavalry.
Roundel sarmat.png Xiongnü Roundel dacia.png

Available to Huns and Sarmatians. Later on replaced by Steppe Nomads.

Overall strategy[edit | edit source]

Horse arhcers - as those of Kings & Conquerors or RKC - aren't available in this mod. Suggest we absorb the Turkish Archer in, and change over the cost structure.

Current cost structire: 80g/2g 1 f and 99 ticks => 225 ticjs, 60 g 40 t and 1 gt

OR an improved version?

Notes[edit | edit source]

Check MHLoppy's patchesto see how strong these bonuses should be.

See also[edit | edit source]